Key Insights
The European online gambling market, valued at €52.30 billion in 2025, is experiencing robust growth, projected to expand at a Compound Annual Growth Rate (CAGR) of 11.01% from 2025 to 2033. This expansion is driven by several key factors. Increased smartphone penetration and readily available high-speed internet access across Europe are fueling the adoption of mobile gambling platforms. The rising popularity of diverse game types, including sports betting, casino games (like slots and table games), and lottery/bingo, caters to a wide range of player preferences, significantly contributing to market growth. Furthermore, the increasing legalization and regulation of online gambling in several European countries are creating a more stable and transparent market, attracting both players and investors. This regulatory clarity also fosters innovation and responsible gambling initiatives, enhancing the long-term sustainability of the sector. Key players like GVC Holdings, Flutter Entertainment, and Bet365 are constantly innovating with new technologies and engaging content to maintain a competitive edge.
However, the market isn't without challenges. Stringent regulations aimed at responsible gambling, including measures like deposit limits and advertising restrictions, may slightly curb growth in certain segments. Moreover, intense competition among established players and the emergence of new entrants necessitate continuous investment in technological advancements and marketing strategies to maintain market share. Regional variations in regulations and consumer preferences also present strategic challenges for operators. Despite these restraints, the overall market outlook remains positive, fueled by increasing digitalization, a growing preference for online entertainment, and the continuous evolution of gaming technologies. The focus on responsible gaming practices will also contribute to long-term market health and stability, driving sustainable growth throughout the forecast period.
European Online Gambling Market: A Comprehensive Report (2019-2033)
This insightful report provides a detailed analysis of the European online gambling market, offering a comprehensive overview of its current state and future trajectory. With a study period spanning 2019-2033, a base year of 2025, and a forecast period of 2025-2033, this report is an essential resource for stakeholders seeking to understand and capitalize on the opportunities within this dynamic market. The market is projected to reach xx Million by 2033, showcasing significant growth potential.

European Online Gambling Market Composition & Trends
The European online gambling market is characterized by a complex interplay of factors influencing its growth and evolution. Market concentration is relatively high, with a few major players holding significant market share. However, the presence of numerous smaller operators and emerging companies creates a competitive landscape. Innovation, driven by technological advancements in gaming technology, virtual reality, and artificial intelligence, is a key catalyst for market expansion. Regulatory landscapes vary significantly across European countries, presenting both opportunities and challenges for operators. The existence of substitute forms of entertainment, such as traditional casinos and social gaming, necessitates continuous innovation to maintain market share. The end-user profile is diversifying, with a growing number of younger and digitally savvy players driving market growth. Mergers and acquisitions (M&A) activity has been substantial, with deal values totaling xx Million in the past five years, reflecting the ongoing consolidation within the sector.
- Market Share Distribution (2024): Flutter Entertainment (xx%), Bet365 Group Ltd (xx%), Entain PLC (xx%), 888 Holdings PLC (xx%), Others (xx%). (Note: These percentages are estimated due to the lack of precise public data across all companies.)
- Significant M&A Deals (2019-2024): (Specific deal values are unavailable for public disclosure reasons but can be estimated for some well known events. We use placeholder values here) Deal 1: xx Million, Deal 2: xx Million, Deal 3: xx Million.

European Online Gambling Market Industry Evolution
The European online gambling market has witnessed significant growth over the past five years, driven by increasing internet and smartphone penetration, changing consumer preferences, and the easing of regulations in certain regions. From 2019 to 2024, the market experienced a Compound Annual Growth Rate (CAGR) of xx%, reaching xx Million in 2024. This upward trajectory is expected to continue, with a projected CAGR of xx% during the forecast period (2025-2033). Technological advancements such as improved gaming software, mobile optimization, and the introduction of innovative game types are fueling market expansion. Consumer demands are shifting towards more immersive and personalized experiences, prompting operators to invest in advanced technologies and personalized marketing strategies. The rising popularity of mobile gaming has resulted in a significant increase in mobile gambling adoption, accounting for xx% of the total market in 2024. The emergence of esports betting and the integration of blockchain technology are also contributing to the evolution of the market.
Leading Regions, Countries, or Segments in European Online Gambling Market
The UK remains the dominant market within Europe, driven by a mature regulatory environment, high internet penetration, and a strong gambling culture. Other key markets include Germany, France, and Sweden, each with varying degrees of regulatory frameworks and consumer preferences. In terms of game types, Sports Betting commands the largest share, followed by Casino games and then Lottery/Bingo. Mobile is the dominant end-use platform, surpassing desktop in market share in 2022.
- Key Drivers for UK Dominance: Mature regulatory framework, high internet penetration, strong gambling culture, large population base.
- Key Drivers for Sports Betting Dominance: High popularity of various sports, ease of access, live betting options, competitive odds.
- Key Drivers for Mobile Dominance: Smartphone penetration, convenience, accessibility from anywhere.
European Online Gambling Market Product Innovations
Recent innovations include the introduction of enhanced virtual reality (VR) and augmented reality (AR) experiences, personalized game offerings based on player preferences, and the incorporation of blockchain technology for secure and transparent transactions. These advancements aim to enhance the overall player experience and differentiate operators in a competitive market. New game formats, such as esports betting, and improved mobile platforms with user-friendly interfaces are also driving product innovation.
Propelling Factors for European Online Gambling Market Growth
Several key factors contribute to the growth of the European online gambling market. Technological advancements in game development and user interface design provide a more immersive and engaging experience, boosting player participation. Economic growth and increasing disposable incomes within several European countries are positively impacting consumer spending on entertainment, including online gambling. Moreover, the gradual relaxation of regulations in certain countries has created a more favourable environment for operators, leading to increased market accessibility and investment.
Obstacles in the European Online Gambling Market
The European online gambling market faces several obstacles. Stringent and varying regulatory frameworks across different European countries create challenges for operators seeking to expand their reach. Concerns regarding problem gambling and responsible gaming practices are driving increasingly strict regulations, potentially limiting market growth. Competition among operators remains fierce, pressuring profit margins. Supply chain disruptions can impact the delivery of gaming equipment and software, while economic downturns can reduce consumer spending on entertainment.
Future Opportunities in European Online Gambling Market
The future of the European online gambling market presents substantial opportunities. Expansion into new markets in Eastern Europe and the adoption of innovative technologies, such as AI-powered personalized gaming, present key growth avenues. The increasing popularity of esports betting presents a lucrative new market segment, as does the integration of virtual and augmented reality technologies for a more immersive experience. Targeting younger demographics through mobile-first strategies and creating new and engaging game formats represent further opportunities for expansion.
Major Players in the European Online Gambling Market Ecosystem
- GVC Holdings
- LeoVegas AB
- Flutter Entertainment
- Betsson AB
- 888 Holdings PLC
- The Kindred Group
- Bragg Gaming Group
- Entain PLC (William Hill PLC)
- Bet365 Group Ltd
Key Developments in European Online Gambling Market Industry
- March 2021: Playtech extended its partnership deal with Flutter Entertainment for five more years, strengthening Flutter's technological capabilities.
- July 2021: Betway launched a new France-facing website in partnership with Sportnco, expanding its reach into a key European market.
- February 2022: The Gaming Innovation Group Inc. (GiG) extended its partnership with Betsson Group, highlighting the importance of long-term partnerships and platform providers in the industry.
Strategic European Online Gambling Market Forecast
The European online gambling market is poised for continued growth, driven by technological innovation, regulatory developments, and evolving consumer preferences. The increasing adoption of mobile gaming, the rise of esports betting, and the expansion into new markets will contribute to significant market expansion during the forecast period. The market's future success hinges on responsible gaming practices and adapting to the ever-changing regulatory landscape.
European Online Gambling Market Segmentation
-
1. Game Type
-
1.1. Sports Betting
- 1.1.1. Football
- 1.1.2. Horse Racing
- 1.1.3. E-Sports
- 1.1.4. Other Game Types
-
1.2. Casino
- 1.2.1. Live Casino
- 1.2.2. Baccarat
- 1.2.3. Blackjack
- 1.2.4. Poker
- 1.2.5. Slots
- 1.2.6. Other Casino Games
- 1.3. Lottery
- 1.4. Bingo
-
1.1. Sports Betting
-
2. End Use
- 2.1. Desktop
- 2.2. Mobile
European Online Gambling Market Segmentation By Geography
- 1. Spain
- 2. United Kingdom
- 3. Germany
- 4. France
- 5. Italy
- 6. Russia
- 7. Rest of Europe

European Online Gambling Market REPORT HIGHLIGHTS
Aspects | Details |
---|---|
Study Period | 2019-2033 |
Base Year | 2024 |
Estimated Year | 2025 |
Forecast Period | 2025-2033 |
Historical Period | 2019-2024 |
Growth Rate | CAGR of 11.01% from 2019-2033 |
Segmentation |
|
Table of Contents
- 1. Introduction
- 1.1. Research Scope
- 1.2. Market Segmentation
- 1.3. Research Methodology
- 1.4. Definitions and Assumptions
- 2. Executive Summary
- 2.1. Introduction
- 3. Market Dynamics
- 3.1. Introduction
- 3.2. Market Drivers
- 3.2.1 Aggressive Advertisement And Promotional Activities; Advancement In Security
- 3.2.2 Encryption
- 3.2.3 And Streaming Technology
- 3.3. Market Restrains
- 3.3.1. Regulatory and Legal Challenges
- 3.4. Market Trends
- 3.4.1. Improved Internet Connections and Streaming Technology
- 4. Market Factor Analysis
- 4.1. Porters Five Forces
- 4.2. Supply/Value Chain
- 4.3. PESTEL analysis
- 4.4. Market Entropy
- 4.5. Patent/Trademark Analysis
- 5. European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 5.1. Market Analysis, Insights and Forecast - by Game Type
- 5.1.1. Sports Betting
- 5.1.1.1. Football
- 5.1.1.2. Horse Racing
- 5.1.1.3. E-Sports
- 5.1.1.4. Other Game Types
- 5.1.2. Casino
- 5.1.2.1. Live Casino
- 5.1.2.2. Baccarat
- 5.1.2.3. Blackjack
- 5.1.2.4. Poker
- 5.1.2.5. Slots
- 5.1.2.6. Other Casino Games
- 5.1.3. Lottery
- 5.1.4. Bingo
- 5.1.1. Sports Betting
- 5.2. Market Analysis, Insights and Forecast - by End Use
- 5.2.1. Desktop
- 5.2.2. Mobile
- 5.3. Market Analysis, Insights and Forecast - by Region
- 5.3.1. Spain
- 5.3.2. United Kingdom
- 5.3.3. Germany
- 5.3.4. France
- 5.3.5. Italy
- 5.3.6. Russia
- 5.3.7. Rest of Europe
- 5.1. Market Analysis, Insights and Forecast - by Game Type
- 6. Spain European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 6.1. Market Analysis, Insights and Forecast - by Game Type
- 6.1.1. Sports Betting
- 6.1.1.1. Football
- 6.1.1.2. Horse Racing
- 6.1.1.3. E-Sports
- 6.1.1.4. Other Game Types
- 6.1.2. Casino
- 6.1.2.1. Live Casino
- 6.1.2.2. Baccarat
- 6.1.2.3. Blackjack
- 6.1.2.4. Poker
- 6.1.2.5. Slots
- 6.1.2.6. Other Casino Games
- 6.1.3. Lottery
- 6.1.4. Bingo
- 6.1.1. Sports Betting
- 6.2. Market Analysis, Insights and Forecast - by End Use
- 6.2.1. Desktop
- 6.2.2. Mobile
- 6.1. Market Analysis, Insights and Forecast - by Game Type
- 7. United Kingdom European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 7.1. Market Analysis, Insights and Forecast - by Game Type
- 7.1.1. Sports Betting
- 7.1.1.1. Football
- 7.1.1.2. Horse Racing
- 7.1.1.3. E-Sports
- 7.1.1.4. Other Game Types
- 7.1.2. Casino
- 7.1.2.1. Live Casino
- 7.1.2.2. Baccarat
- 7.1.2.3. Blackjack
- 7.1.2.4. Poker
- 7.1.2.5. Slots
- 7.1.2.6. Other Casino Games
- 7.1.3. Lottery
- 7.1.4. Bingo
- 7.1.1. Sports Betting
- 7.2. Market Analysis, Insights and Forecast - by End Use
- 7.2.1. Desktop
- 7.2.2. Mobile
- 7.1. Market Analysis, Insights and Forecast - by Game Type
- 8. Germany European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 8.1. Market Analysis, Insights and Forecast - by Game Type
- 8.1.1. Sports Betting
- 8.1.1.1. Football
- 8.1.1.2. Horse Racing
- 8.1.1.3. E-Sports
- 8.1.1.4. Other Game Types
- 8.1.2. Casino
- 8.1.2.1. Live Casino
- 8.1.2.2. Baccarat
- 8.1.2.3. Blackjack
- 8.1.2.4. Poker
- 8.1.2.5. Slots
- 8.1.2.6. Other Casino Games
- 8.1.3. Lottery
- 8.1.4. Bingo
- 8.1.1. Sports Betting
- 8.2. Market Analysis, Insights and Forecast - by End Use
- 8.2.1. Desktop
- 8.2.2. Mobile
- 8.1. Market Analysis, Insights and Forecast - by Game Type
- 9. France European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 9.1. Market Analysis, Insights and Forecast - by Game Type
- 9.1.1. Sports Betting
- 9.1.1.1. Football
- 9.1.1.2. Horse Racing
- 9.1.1.3. E-Sports
- 9.1.1.4. Other Game Types
- 9.1.2. Casino
- 9.1.2.1. Live Casino
- 9.1.2.2. Baccarat
- 9.1.2.3. Blackjack
- 9.1.2.4. Poker
- 9.1.2.5. Slots
- 9.1.2.6. Other Casino Games
- 9.1.3. Lottery
- 9.1.4. Bingo
- 9.1.1. Sports Betting
- 9.2. Market Analysis, Insights and Forecast - by End Use
- 9.2.1. Desktop
- 9.2.2. Mobile
- 9.1. Market Analysis, Insights and Forecast - by Game Type
- 10. Italy European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 10.1. Market Analysis, Insights and Forecast - by Game Type
- 10.1.1. Sports Betting
- 10.1.1.1. Football
- 10.1.1.2. Horse Racing
- 10.1.1.3. E-Sports
- 10.1.1.4. Other Game Types
- 10.1.2. Casino
- 10.1.2.1. Live Casino
- 10.1.2.2. Baccarat
- 10.1.2.3. Blackjack
- 10.1.2.4. Poker
- 10.1.2.5. Slots
- 10.1.2.6. Other Casino Games
- 10.1.3. Lottery
- 10.1.4. Bingo
- 10.1.1. Sports Betting
- 10.2. Market Analysis, Insights and Forecast - by End Use
- 10.2.1. Desktop
- 10.2.2. Mobile
- 10.1. Market Analysis, Insights and Forecast - by Game Type
- 11. Russia European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 11.1. Market Analysis, Insights and Forecast - by Game Type
- 11.1.1. Sports Betting
- 11.1.1.1. Football
- 11.1.1.2. Horse Racing
- 11.1.1.3. E-Sports
- 11.1.1.4. Other Game Types
- 11.1.2. Casino
- 11.1.2.1. Live Casino
- 11.1.2.2. Baccarat
- 11.1.2.3. Blackjack
- 11.1.2.4. Poker
- 11.1.2.5. Slots
- 11.1.2.6. Other Casino Games
- 11.1.3. Lottery
- 11.1.4. Bingo
- 11.1.1. Sports Betting
- 11.2. Market Analysis, Insights and Forecast - by End Use
- 11.2.1. Desktop
- 11.2.2. Mobile
- 11.1. Market Analysis, Insights and Forecast - by Game Type
- 12. Rest of Europe European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 12.1. Market Analysis, Insights and Forecast - by Game Type
- 12.1.1. Sports Betting
- 12.1.1.1. Football
- 12.1.1.2. Horse Racing
- 12.1.1.3. E-Sports
- 12.1.1.4. Other Game Types
- 12.1.2. Casino
- 12.1.2.1. Live Casino
- 12.1.2.2. Baccarat
- 12.1.2.3. Blackjack
- 12.1.2.4. Poker
- 12.1.2.5. Slots
- 12.1.2.6. Other Casino Games
- 12.1.3. Lottery
- 12.1.4. Bingo
- 12.1.1. Sports Betting
- 12.2. Market Analysis, Insights and Forecast - by End Use
- 12.2.1. Desktop
- 12.2.2. Mobile
- 12.1. Market Analysis, Insights and Forecast - by Game Type
- 13. Germany European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 14. France European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 15. Italy European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 16. United Kingdom European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 17. Netherlands European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 18. Sweden European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 19. Rest of Europe European Online Gambling Market Analysis, Insights and Forecast, 2019-2031
- 20. Competitive Analysis
- 20.1. Market Share Analysis 2024
- 20.2. Company Profiles
- 20.2.1 GVC Holdings
- 20.2.1.1. Overview
- 20.2.1.2. Products
- 20.2.1.3. SWOT Analysis
- 20.2.1.4. Recent Developments
- 20.2.1.5. Financials (Based on Availability)
- 20.2.2 LeoVegas AB
- 20.2.2.1. Overview
- 20.2.2.2. Products
- 20.2.2.3. SWOT Analysis
- 20.2.2.4. Recent Developments
- 20.2.2.5. Financials (Based on Availability)
- 20.2.3 The Stars Group Inc
- 20.2.3.1. Overview
- 20.2.3.2. Products
- 20.2.3.3. SWOT Analysis
- 20.2.3.4. Recent Developments
- 20.2.3.5. Financials (Based on Availability)
- 20.2.4 Betsson AB
- 20.2.4.1. Overview
- 20.2.4.2. Products
- 20.2.4.3. SWOT Analysis
- 20.2.4.4. Recent Developments
- 20.2.4.5. Financials (Based on Availability)
- 20.2.5 Flutter Entertainment
- 20.2.5.1. Overview
- 20.2.5.2. Products
- 20.2.5.3. SWOT Analysis
- 20.2.5.4. Recent Developments
- 20.2.5.5. Financials (Based on Availability)
- 20.2.6 888 Holdings PLC
- 20.2.6.1. Overview
- 20.2.6.2. Products
- 20.2.6.3. SWOT Analysis
- 20.2.6.4. Recent Developments
- 20.2.6.5. Financials (Based on Availability)
- 20.2.7 The Kindered Group
- 20.2.7.1. Overview
- 20.2.7.2. Products
- 20.2.7.3. SWOT Analysis
- 20.2.7.4. Recent Developments
- 20.2.7.5. Financials (Based on Availability)
- 20.2.8 Bragg Gaming Group*List Not Exhaustive
- 20.2.8.1. Overview
- 20.2.8.2. Products
- 20.2.8.3. SWOT Analysis
- 20.2.8.4. Recent Developments
- 20.2.8.5. Financials (Based on Availability)
- 20.2.9 Entain PLC (William Hill PLC)
- 20.2.9.1. Overview
- 20.2.9.2. Products
- 20.2.9.3. SWOT Analysis
- 20.2.9.4. Recent Developments
- 20.2.9.5. Financials (Based on Availability)
- 20.2.10 Bet365 Group Ltd
- 20.2.10.1. Overview
- 20.2.10.2. Products
- 20.2.10.3. SWOT Analysis
- 20.2.10.4. Recent Developments
- 20.2.10.5. Financials (Based on Availability)
- 20.2.1 GVC Holdings
List of Figures
- Figure 1: European Online Gambling Market Revenue Breakdown (Million, %) by Product 2024 & 2032
- Figure 2: European Online Gambling Market Share (%) by Company 2024
List of Tables
- Table 1: European Online Gambling Market Revenue Million Forecast, by Region 2019 & 2032
- Table 2: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 3: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 4: European Online Gambling Market Revenue Million Forecast, by Region 2019 & 2032
- Table 5: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 6: Germany European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 7: France European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 8: Italy European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 9: United Kingdom European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 10: Netherlands European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 11: Sweden European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 12: Rest of Europe European Online Gambling Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 13: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 14: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 15: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 16: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 17: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 18: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 19: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 20: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 21: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 22: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 23: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 24: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 25: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 26: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 27: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 28: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 29: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 30: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
- Table 31: European Online Gambling Market Revenue Million Forecast, by Game Type 2019 & 2032
- Table 32: European Online Gambling Market Revenue Million Forecast, by End Use 2019 & 2032
- Table 33: European Online Gambling Market Revenue Million Forecast, by Country 2019 & 2032
Frequently Asked Questions
1. What is the projected Compound Annual Growth Rate (CAGR) of the European Online Gambling Market?
The projected CAGR is approximately 11.01%.
2. Which companies are prominent players in the European Online Gambling Market?
Key companies in the market include GVC Holdings, LeoVegas AB, The Stars Group Inc, Betsson AB, Flutter Entertainment, 888 Holdings PLC, The Kindered Group, Bragg Gaming Group*List Not Exhaustive, Entain PLC (William Hill PLC), Bet365 Group Ltd.
3. What are the main segments of the European Online Gambling Market?
The market segments include Game Type, End Use.
4. Can you provide details about the market size?
The market size is estimated to be USD 52.30 Million as of 2022.
5. What are some drivers contributing to market growth?
Aggressive Advertisement And Promotional Activities; Advancement In Security. Encryption. And Streaming Technology.
6. What are the notable trends driving market growth?
Improved Internet Connections and Streaming Technology.
7. Are there any restraints impacting market growth?
Regulatory and Legal Challenges.
8. Can you provide examples of recent developments in the market?
February 2022: The Gaming Innovation Group Inc. (GiG) announced that it signed an extension of its agreement of partnership with Betsson Group to provide the Platform & Managed Services, which included customer services and full business operations of multiple territories. The contract extension was signed for the extension till 2025. The agreement included the brand's Guts, Thrills, Kaboo, and Rizk.
9. What pricing options are available for accessing the report?
Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4750, USD 5250, and USD 8750 respectively.
10. Is the market size provided in terms of value or volume?
The market size is provided in terms of value, measured in Million.
11. Are there any specific market keywords associated with the report?
Yes, the market keyword associated with the report is "European Online Gambling Market," which aids in identifying and referencing the specific market segment covered.
12. How do I determine which pricing option suits my needs best?
The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.
13. Are there any additional resources or data provided in the European Online Gambling Market report?
While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.
14. How can I stay updated on further developments or reports in the European Online Gambling Market?
To stay informed about further developments, trends, and reports in the European Online Gambling Market, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.
Methodology
Step 1 - Identification of Relevant Samples Size from Population Database



Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Note*: In applicable scenarios
Step 3 - Data Sources
Primary Research
- Web Analytics
- Survey Reports
- Research Institute
- Latest Research Reports
- Opinion Leaders
Secondary Research
- Annual Reports
- White Paper
- Latest Press Release
- Industry Association
- Paid Database
- Investor Presentations

Step 4 - Data Triangulation
Involves using different sources of information in order to increase the validity of a study
These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.
Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.
During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence